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How to Create Interactive, Droplet-like Metaballs with Three.js and GLSL
9.6.2025
In this tutorial, we'll walk you through how to create bubble-like spheres using Three.js and GLSL—an effect that responds interactively to your mouse movements
How to Create Responsive and SEO-friendly WebGL Text
5.6.2025
Learn how to combine responsive HTML text with WebGL rendering, enabling scroll-driven animations and custom shader effects
Building a Real-Time Dithering Shader
4.6.2025
A minimal, real-time WebGL shader that applies ordered dithering and optional pixelation as a composable postprocessing effect
DICH™ Fashion: A New Era of Futuristic Fashion
2.6.2025
How a creative course challenge became a full digital fashion experience, built with Webflow, GSAP, Spline, and a focus on motion and detail. DICH™ is our visual manifesto in code
Building Interactive 3D Cards in Webflow with Three.js
31.5.2025
A quick guide to integrating interactive 3D models into your Webflow project using Three.js
Deconstructing the 35mm Website: A Look at the Process and Technical Details
30.5.2025
A closer look at the main components of the 35mm site and the core concepts and techniques behind how it was built
Building a Physics-Based Character Controller with the Help of AI
28.5.2025
A behind-the-scenes look at building a physics-based character controller using AI, React Three Fiber, Three.js, and Rapier
Behind the Curtain: Building Aurel’s Grand Theater from Design to Code
20.5.2025
Step inside Aurel’s Grand Theater, an unconventional creative portfolio crafted with Three.js, Vue.js, GSAP, and Blender, bursting with animations and thoughtful details
Matrix Sentinels: Building Dynamic Particle Trails with TSL
5.5.2025
A step-by-step guide to creating particle trails with TSL (Three.js Shader Language), simulating dynamic movement in 3D space
Building a Fully-Featured 3D World in the Browser with Blender and Three.js
8.4.2025
Go behind the scenes of an immersive 3D museum built with Blender and Three.js, and explore the creative process, technical decisions, and browser-ready workflow that brought it to life
WebGPU Scanning Effect with Depth Maps
31.3.2025
An exploration of a scanning effect using depth maps, custom shaders, and WebGPU rendering
Stas Bondar ’25: The Code & Techniques Behind a Next-Level Portfolio
25.3.2025
A look behind stabondar.com — a creative portfolio featuring advanced web animations with GSAP, Three.js, and physics-based effects
Animating Letters with Shaders: Interactive Text Effect with Three.js & GLSL
24.3.2025
A beginner-friendly tutorial that explores how to create a dynamic text displacement effect using Three.js and custom shaders
Building an Interactive Image Grid with Three.js
18.3.2025
In this tutorial, we'll create an interactive image grid using Three.js, covering setup, animations, and shaders
Case Study: Motoyoshi Takamitsu
17.3.2025
An exploration of the design and development of photographer Motoyoshi Takamitsu's portfolio website
Playing with Light and Refraction in Three.js: Warping 3D Text Inside a Glass Torus
13.3.2025
Explore how MeshTransmissionMaterial in Three.js bends light, creates refraction effects, and enhances realistic glass-like materials
Rendering a Procedural Vortex Inside a Glass Sphere with Three.js and TSL
10.3.2025
A step-by-step guide to creating a procedural vortex inside a glass sphere using Three.js Shader Language (TSL)
Creating Stylized Water Effects with React Three Fiber
4.3.2025
Learn how to craft smooth, cartoon-style water effects with dynamic movement, optimized for performance, using React Three Fiber
From Concept to Code: Inside the Creative Process of Thomas Monavon & Grégory Lallé
25.2.2025
Discover the creative process of the French duo, Thomas Monavon (Designer) and Grégory Lallé (Creative developer)
Implementing a Dissolve Effect with Shaders and Particles in Three.js
17.2.2025
Learn how to create an emissive dissolve effect, a popular technique in games for smoothly fading or transforming objects