If we do not stop to help each other, what do we become?
25.9.2026
Yesterday, I received this email as a response to You Can't Vibe Code Love. It's such a remarkable and powerful statement that I asked permission to share it here, in its entirety, with personal information redacted:Hey Jeff,Hope you and your family are doing well
Making the Internet a Bit Less Sh*t: Inside Resn’s Digital Experiences
14.9.2026
A look at how Resn combines brand, content, technology and a healthy disregard for boring websites to create digital experiences people actually want to explore
Building Depth: Designing and Developing a 3D Renderer Inside Figma
13.9.2026
A look at how Depth came together, from building a 3D renderer inside Figma to designing a website that explores what it can do
Yestalgia: Bringing Decathlon’s ’90s Spirit to Life Through a Playful Digital Experience
12.9.2026
A closer look at how Yestalgia brings Decathlon’s ’90s-inspired vision to the web through art direction, interaction, animation, and creative development
Inside the First Three.js Conference in Paris
10.9.2026
A look inside the first-ever Three.js Conference, straight from Paris
Turning Names Into Digital Architecture with Three.js
9.9.2026
For the Three.js Conference in Paris, BL/S® created an interactive experiment that transforms your name into a dynamic 3D structure
Still: From Akira to Ink Wash, Building a Generative Garden in WebGPU
9.9.2026
A technical deep dive into Still, exploring how WebGPU, procedural systems, and Japanese art influences come together to create a living generative garden
Building an Infinite Liquid Glass Grid with Three.js, WebGPU, and TSL
8.9.2026
An exploration of infinite grids, liquid glass, and video refraction using Three.js, WebGPU, TSL, and custom shaders
Drawing With Light: An Exploration of Lit GPU Tubes with TSL and WebGPU
7.9.2026
How a meshline habit turned into a tube renderer, and the three ways I got the maths wrong along the way
Building a Real-Time 3D Face Mask with MediaPipe, Threlte and Three.js
6.9.2026
Learn how MediaPipe’s face landmarks, Google’s canonical face model, and Three.js come together to create a real-time textured 3D face mask
Building an Infinite Loom: Unravelling Images into Threads with Three.js
5.9.2026
An experimental Three.js demo that transforms images into flowing ribbons, weaving them together and unraveling them as they move across the screen
Beyond the Luminance Ramp: A Shape-Aware ASCII Renderer in Three.js
4.9.2026
The Codrops mark, rebuilt as a draggable solid and printed in ASCII on the GPU, where every character cell searches 95 glyphs for its own