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Which YouTubers are the right ones for your game?
1.4.2021
And which legitimately make a difference?
5 ways to boost your Steam wishlists: The Wandering Village edition
29.3.2021
We look at graphs - yet again - for your pleasure
Plus: Are you evil (& a genius) for Steam Hype?
26.3.2021
Because Rebellion certainly is!
How to build one-off narrative games & still succeed on Steam/console...
24.3.2021
It's not wrong - it's just more difficult
How players use the Switch eShop in 2021
23.3.2021
And how they'd like it improved
Plus: clever Steam bundles lead to upsides!
19.3.2021
Life can Be Strange like that
How to differentiate your game for success in 2021
17.3.2021
What is this? A newsletter for ants?
How to differentiate your game for success in 2021
17.3.2021
What is this? A newsletter for ants?
How do you get 'More..' recommendations on Steam?
15.3.2021
Some thoughts on the algorithm evolution
Plus: are you prepping for Mr. Prepper?
12.3.2021
Gotta be ready for that nuclear war
Deep dive: inside King Of Crabs' Steam F2P success
10.3.2021
Haven't you always wanted to know?
Cyberpunk 2077, expectation management & your game
8.3.2021
What are you promising, to whom?
Plus: The Stronghold breaks through...
5.3.2021
We can't hold it back!
Which genre should your next PC game be in?
3.3.2021
Perhaps an open-ended question
How do you fund that game prototype?
1.3.2021
The first step can be the hardest
Plus: Steam Early Access graduates get hype!
27.2.2021
Everyone put their hands in the air
Switch's 'free week' demos, game controllers on PC & more
26.2.2021
It's your bonus newsletter for this week!
Switch's 'free week' demos, game controllers on PC & more
26.2.2021
It's your bonus newsletter for this week!
Deep dive: how Steam followers and wishlists relate
24.2.2021
Let's find out what the survey says
How does your game boost its 'long tail'?
22.2.2021
It's about what happens after you release it, too!