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Square Enix's New Tactical RPG Is Deeper Than Pixel Art Nostalgia


When I first saw the trailer for Square Enix’s new tactical role-playing game Triangle Strategy, I was excited about scratching my Fire Emblem itch (very normcore of me, I know). But now that I’m actually playing it, I’ve found that it’s more often reminding me of another game I love. After a...

Webbland Metaverse Sales Jump 126% as 2 Penthouses Sell for Six-Figures


While blockchain virtual worlds have seen significant demand during the last few months, an “interoperable pixel metaverse” project called Webbland has seen weekly NFT sales spike by 126.24%. The project recorded over $3.6 million in sales over the last seven days, and two Webbland...

Pixel Distortion Effect with Three.js


An interactive WebGL pixel distortion effect with lots of possibilities based on the effect seen on the website for "Infinite Bad Guy". The post Pixel Distortion Effect with Three.js appeared first on Codrops

Collective #692


12 Days of Web * Pixel Patterns * DoodleCSS * Breaking Out of the Box * Vortex * HTTP compression The post Collective #692 appeared first on Codrops

Pixelated Distortion Effect with Three.js


In this coding tutorial, you'll learn how to recreate an interactive pixel distortion effect using Three.js. The post Pixelated Distortion Effect with Three.js appeared first on Codrops

Some Pixel Art From The Team Behind Unpacking


I wanted to do a Fine Art on Unpacking from the first moment I saw it, but then given this is a feature mostly about concept art, that also presented a problem: pretty much everything in the game was drawn first as pixel art then just lumped straight into the game, so getting hold...

How to Get a Pixel-Perfect, Linearly Scaled UI


Dynamically scaling CSS values based on the viewport width is hardly a new topic. You can find plenty of in-depth coverage right here on CSS-Tricks in articles like this one or this one. Most of those examples, though, use … The post How to Get a Pixel-Perfect, Linearly Scaled UI appeared...

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