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Exploring What the Details and Summary Elements Can Do


We’ve mentioned before just how great the <details> and <summary> elements are. They’re great for quickly making accordions that are accessible to touch, mouse, and keyboard input: CodePen Embed Fallback <details> and <summary> can even be used to play/pause gifs!...

Focus management and inert


Many forms of assistive technology use keyboard navigation to understand and take action on screen content. One way of navigating is via the Tab key. You may already be familiar with this way of navigating if you use it to quickly jump from input to input on a form without having to reach for your...

The :focus-visible Trick


Always worth repeating: all interactive elements should have a focus style. That way, a keyboard user can tell when they have moved focus to that element. But if you use :focus alone for this, it has a side effect that a lot of people don’t like. It means that when you click (with a mouse)...

Supercharging Number Inputs


Speaking of number scrubbing (i.e. adding mouse UX to number inputs), you can also add better keyboard commands to number inputs. Kilian Valkhof explains how he added up and down arrows to a number input, as well as modifier keys to change how much the keys increment the value, like Emmet does....

SVG Title vs. HTML Title Attribute


You know the title attribute? I can do this: <div title="The Title"I'm a div with a `title` </div And now if I’m on a device with a mouse pointer and hover the cursor over that element, I get… Which, uh, I guess is something. I sometimes use it for things like putting...

Bold on Hover… Without the Layout Shift


When you change the font-weight of a font, the text will typically cause a bit of a layout shift. That’s because bold text is often larger and takes up more space. Sometimes that doesn’t matter, like a vertical stack of links where the wider/bolder text doesn’t push anything...

Making lil’ me


Cassie Evans made a lovely illustration of herself and then used Greensock to add a flourish of animations to polish it off. Cassie wrote a series of posts about how she did it: In this post we’ll cover how to get values from the mouse movement and plug them into an animation. This is...

Striking a Balance Between Native and Custom Select Elements


Here’s the plan! We’re going to build a styled select element. Not just the outside, but the inside too. Total styling control. Plus we’re going to make it accessible. We’re not going to try to replicate everything that the browser does by default with a native <select> element. We’re going...

Save Big on An Event Apart for a Limited Time!


(This is a sponsored post.) If you could get one gift from your boss this holiday season, what would you want it to be? You know, other than the usual mouse pad, picture frame or, my favorite, the ol' coffee mug and Starbucks card combo. What if you were to receive something, hmm, more substantial?...

Save Big on An Event Apart for a Limited Time!


(This is a sponsored post.) If you could get one gift from your boss this holiday season, what would you want it to be? You know, other than the usual mouse pad, picture frame or, my favorite, the ol' coffee mug and Starbucks card combo. What if you were to receive something, hmm, more substantial?...

How to Create an Interactive 3D Character with Three.js


In this in-depth tutorial you will learn how to create an interactive 3D character that follows the mouse and performs random animations on click. How to Create an Interactive 3D Character with Three.js was written by Kyle Wetton and published on Codrops

Enhancing The Clickable Area Size


Here’s a great post by Ahmad Shadeed on making sure that clickable areas in our interfaces are, well, clickable. He writes about making sure that links, buttons and other elements meet accessibility standards for both touch and mouse, too. I particularly like the section where Ahmad writes about...

Mouse Flowmap Deformation with OGL


A set of WebGL demos using OGL that show an interactive fluid distortion hover effect. Mouse Flowmap Deformation with OGL was written by Robin Delaporte and published on Codrops

Crafting Stylised Mouse Trails With OGL


How to make a WebGL mouse trail, and other important life tips... Crafting Stylised Mouse Trails With OGL was written by Nathan Gordon and published on Codrops

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