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How to Patch Retry System into Super Mario ROMs


I find myself watching less TV lately and much more time enjoying gamers stream on Twitch. While I too much PUBG, and enjoy watching people like Shroud and ChocoTaco hit bangers, I get more enjoyment out of Grand Poo Bear, Barbarian, and others play ultra difficult Super Mario World ROM hacks....

A Gutenburg-Powered Newsletter


I like Gutenberg, the new WordPress editor. I'm not oblivious to all the conversation around accessibility, UX, and readiness, but I know how hard it is to ship software and I'm glad WordPress got it out the door. Now it can evolve for the better. I see a lot of benefit to block-based editors. Some...

Designing An Aspect Ratio Unit For CSS


Rachel Andrew says that the CSS Working Group designed an aspect ration unit at a recent meeting. The idea is to find an elegant solution to those times when we want the height of an element to be calculated in response to the width of the element, or vice versa. Say, for example, we have a grid...

Mask Compositing: The Crash Course


At the start of 2018, as I was starting to go a bit deeper into CSS gradient masking in order to create interesting visuals one would think are impossible otherwise with just a single element and a tiny bit of CSS, I learned about a property that had previously been completely unknown to...

A Bit of Performance


Here’s a great post by Roman Komarov on what he learned by improving the performance of his personal website. There’s a couple of neat things he does to tackle font loading in particular, such as adding the <link rel="preload"> tags for fonts. This will encourage those font files...

Text Wrapping & Inline Pseudo Elements


I love posts like this. It's just about adding a little icon to the end of certain links, but it ends up touching on a million things along the way. I think this is an example of why some people find front-end fun and some people rather dislike it. Things involved: Cool [attribute] selectors that...

Create Your First Visual Studio Code Extension


When Visual Studio Code doesn't do what you want it to, you install an extension. When you can't find an extension that does exactly what you need, you create your own! In this article, we will loo

Colorful Typographic Experiments


There have been some interesting, boundary-pushing typography-related experiments lately. I was trying to think of a joke like "somethings in the descenders" but I just can't find something that will stand on its own leg without being easy to counter. Codrin Pavel created a fascinating multi-color...

Crypto Tax Season: What you need to know


The basics to keep in mind when filing your tax returns involving cryptocurrencies this year. From the CMC Editorial Desk: It’s… taaaax season. Before you panic, what do you need to know as you’re filing returns on your crypto? Find […] The post Crypto Tax Season: What...

Welcome to My New Office


My first professional web development was at a small print shop where I sat in a windowless cubical all day. I suffered that boxed in environment for almost five years before I was able to find a remote job where I worked from home. The first thing I told myself when leaving that first...

7 JavaScript Playgrounds to Use in 2019


The importance of online code editing platforms cannot be overemphasized. As much as we love our local IDE's, one too many times we find ourselves needing to quickly share and or collaborate with

A Funny Thing Happened on the Way to the JavaScript


Around this time last year, I wrote an article about the JavaScript learning landscape. Within that article, you’ll find my grand plans to learn JavaScript — complete with a link to a CodePen Collection I started for tracking my progress, and it even got dozens of comments cheering me on. Like most...

Animated Mesh Lines


A set of five demos with animated WebGL lines created with the THREE.MeshLine library. Find out how to animate and build these lines to create your own animations. Animated Mesh Lines was written by Jérémie Boulay and published on Codrops

Reader Mode: The Button to Beat


As a young nerd, I loved to immerse myself in digital worlds, learning the ins and outs of the rules someone else had created for me (intentionally or not). But the older and crankier I get, the more I find myself losing patience when navigating these "delightful" experiences. This fascination...

The Most Hearted of 2018


We've released the Most Hearted Pens, Posts, and Collections on CodePen for 2018! Just absolutely incredible work on here — it's well worth exploring. Remember CodePen has a three-tiered hearting system, so while the number next to the heart reflects the number of users who hearted the item...

Nobody is quite wrong.


There are two opposing views on using non-polyfillable new web features that I find are both equally common in our industry: Websites don't need to look the same in every browser. The concept of progressive enhancement helps with that. There are tools, even native language features, that help with...

Making SVG icon libraries for React apps


Nicolas Gallagher: At Twitter I used the approach described here to publish the company’s SVG icon library in several different formats: optimized SVGs, plain JavaScript modules, React DOM components, and React Native components. There is no One True Way© to make an SVG icon system. The only...

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