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Rez Website From 2001 Brought Back From The Dead


The English website for Tetsuya Mizuguchi’s legendary rhythm shooter Rez went live in 2001 and shut down in 2003. Thanks to the efforts of Rez preservationist (Rezervationist?) Brian Hargrove, that sweet piece of internet history has been restored, complete with detailed staff bios, tiny...

How To Actually Access The New Dead Cells DLC


Dead Cells recently got a lot bigger. This week’s Fatal Falls expansion adds a crop of weapons and enemies to the game, plus two new biomes. Trouble is, actually accessing those two zones—the Fractured Shrines and the Undying Shores—eludes simple explanation. Classic Dead Cells, right? Here’s...

Here’s Where Dead Cells Is At In 2021


It’s safe to say that Dead Cells is more alive than ever. First released in 2018 for PC and consoles, the excellent side-scrolling roguelike casts you as a reanimated soldier. You wield randomly chosen weapons, which you use to kill randomly spawned enemies as you roll through randomly generated...

Dead Or Alive Creator Launches His Own Game Company


Tomonobu Itagaki made his name creating Dead or Alive and designing Ninja Gaiden games. After leaving Koei Tecmo, he founded Valhalla Game Studios, releasing Devil’s Third. Now, he’s back with a new company.Read more

Video Games Predict A Grim 2021


2020 was a bad year for most of us, but a surprisingly good year for video games. As we enter 2021 with the hope offered by the vaccines, and the light at the end of the tunnel just about visible, it might soon be possible to allow hope back in. Unless, it seems, video games are your guide.Read more

Rabbits Won’t Stop Jumping In Front Of My Fucking Horse


With the release of the PlayStation 5, I’ve taken the opportunity to go back and play through a few games from the previous generation to see how they take advantage of the new console. One of those games is Rockstar’s western epic Red Dead Redemption 2. It’s great fun, but I can’t help but wonder...

Our Favorite Comic Moments of 2020


While 2020 posed more than its fair share of significant challenges for virtually everyone working within the entertainment industry, comics in particular stood as an example of creative teams adapting on the fly—and doing their damndest to keep telling compelling stories at a time when people...

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