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Halo Infinite's Ranked Multiplayer Is Depressing Right Now


Ranked is never for the weak at heart, but usually, that’s because you have to contend with a bunch of tryhards just like you. In Halo Infinite, however, I don’t rage at my teammates or my performance nearly as much as I do the actual mode itself.Read more

Coloring With Code — A Programmatic Approach To Design


Learn to create beautiful, inspiring, and unique color palettes/combinations, all from the comfort of your favorite text editor! The post Coloring With Code — A Programmatic Approach To Design appeared first on Codrops

Open Props (and Custom Properties as a System)


Perhaps the most basic and obvious use of CSS custom properties is design tokens. Colors, fonts, spacings, timings, and other atomic bits of design that you can pull from as you design a site. If you pretty much only pull …

hhhelpers


I was just going on about how many awesome little helper sites there are out there, and now I’ve ran across another wonderful little hive of them. Sébastien Noël, under the name fffuel, has created a whole bunch of great …

Halo Infinite's Multiplayer Is About To Get Much Better With New Playlists


Although Halo players are currently enjoying an early look at Infinite multiplayer ahead of the campaign launch on December 8, one of the biggest complaints from the community concerns the first-person shooter’s lack of playlists. But that should change very soon. Like, “before next year” soon.Read...

Halo Infinite's Battle Pass Just Got Way Better


Following weeks of vocal community backlash, developer 343 Industries has announced sweeping changes to Halo Infinite’s contentious battle pass. The adjustments, which go live today, make progression far friendlier, allowing you to easily rank up at least once per day.Read more

Halo Infinite’s Battle Pass Is Totally Fine, You Guys


There’s a new Halo out, the first in more than half a decade, but all anyone can talk about is its contentious battle pass. The convo has now hit a point of cacophonous saturation, prompting a top creative on the game to openly acknowledge complaints about Halo Infinite’s progression, and state...

How To Easily Complete Some Halo Infinite Challenges Using Bots


Halo Infinite’s early multiplayer launch on Nov. 15 was a fun surprise and in the time since then the general response to the beta has been favorable. But, the free-to-play shooter’s battle pass has been heavily criticized for being too slow to level up and filled with crappy rewards. While I can’t...

Creating Generative Patterns with The CSS Paint API


The browser has long been a medium for art and design. From Lynn Fisher’s joyful A Single Div creations to Diana Smith’s staggeringly detailed CSS paintings, wildly creative, highly skilled developers have — over the years — continuously pushed … The post Creating Generative...

How To Get Halo Infinite’s Sick Samurai Armor


See that kick-ass suit of armor at the top of the post? That’s a prize available for knocking out objectives in Halo Infinite’s first timed event, dubbed “Fracture: Tenrai,” which went live on Xbox and PC this afternoon and runs through November 30. For no other reason than “Ahhhh, look at it,”...

Wild Halo Infinite Flag Heist Pays Off


For the first time in a decade, Halo is magical again. Halo 4 and 5 were fine, but they largely lacked the magic that defined previous games: the signature cocktail of oppositional plays that turn your vision red while also making you laugh so hard your lungs hurt. Halo Infinite has so far nailed...

On User Tracking and Industry Standards on Privacy


Inspired by Eva PenzeyMoog’s new book, Jeremy highlights the widespread user tracking situation in this industry: There was a line that really stood out to me: The idea that it’s alright to do whatever unethical thing is currently the … The post On User Tracking...

Responsive Layouts, Fewer Media Queries


We cannot talk about web development without talking about Responsive Design. It’s just a given these days and has been for many years. Media queries are a part of Responsive Design and they aren’t going anywhere. Since the introduction of … The post Responsive Layouts, Fewer Media Queries...

Halo Infinite’s Multiplayer, As Told By Steam Reviews


At this juncture it’s almost comical that Halo was once upon a time treated as second fiddle on PC. These days, it’s an undeniable juggernaut. Case in point: Earlier this week, Microsoft surprise-released a beta for Halo Infinite’s multiplayer mode on Xbox and PC. It instantly rocketed up the Steam...

The Gap (Design Engineering)


Egor Kloos describes a situation where a (purely visual) designer asks for some changes to a component. There is a misunderstanding where the (code monkey) developer implements the change exactly as requested—but really what was required was both a bug … The post The Gap (Design Engineering)...

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