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Nalezeno "creative": 3041

Every Time Todd Howard Has Talked About Fallout 5


The next Fallout game is likely five or more years away, but that hasn't stopped Bethesda's creative director from chatting about it The post Every Time Todd Howard Has Talked About <i>Fallout 5</i> appeared first on Kotaku

Getting Creative With “The Measure”


A good measure makes reading text comfortable, while a bad one makes it more difficult. So, rather than allowing layout to dictate the measure, doesn’t it make more sense for the measure to inform layout decisions? Getting Creative With “The Measure” originally published on CSS-Tricks, which...

Former GTA Boss Isn’t Buying All Of The AI Hype


GTAV and RDR2’s writer notes that AI isn’t capable of genuine creative work The post Former <i>GTA</i> Boss Isn’t Buying All Of The AI Hype appeared first on Kotaku

Getting Creative With Small Screens


On mobile, people can lose their sense of context and can’t easily tell where a section begins or ends. Good small-screen design can help orient them using a variety of techniques. Getting Creative With Small Screens originally published on CSS-Tricks, which is part of the DigitalOcean family....

Getting Creative With shape-outside


There are so many creative opportunities for using shape-outside that I’m surprised I see it used so rarely. So, how can you use it to add personality to a design? Here’s how I do it. Getting Creative With shape-outside originally published on CSS-Tricks, which is part of the DigitalOcean family....

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